feat: phase 8 — Vite/TS canvas-based KVM console frontend
crates/ericrfb-frontend — vanilla TypeScript + Vite: login.ts: - Login form POSTs to /api/login, receives applet_id - Error display, auto-transitions to console view on success console.ts: - Canvas-based renderer sized to framebuffer dimensions - WebSocket binary protocol decoder: TAG_BLIT → putImageData, TAG_RESIZE → canvas resize - Keyboard capture: keydown/keyup → JS code → e-RIC scancode → WS - Mouse capture: move/click/wheel → scaled coords + button mask → WS - Right-click and context menu suppressed for pass-through input.ts: - Full 104-key JS KeyboardEvent.code → scancode mapping table protocol.ts: - Binary message builders matching proxy WS protocol tags Toolbar: Ctrl+Alt+Del button, Fullscreen toggle. Dark theme, pixelated canvas rendering, cursor hidden over console. Vite config proxies /api to localhost:3000 for dev mode. Build outputs to ../../dist for proxy static serving. Builds to 5.8KB JS + 1.4KB CSS gzipped. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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crates/ericrfb-frontend/index.html
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crates/ericrfb-frontend/index.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>blekin — KVM Console</title>
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</head>
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<body>
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<div id="app"></div>
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<script type="module" src="/src/main.ts"></script>
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</body>
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</html>
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